Digital solutions, responsive courses, compatible with different platforms and operating systems:
- E-learning: online courses, in HTML5 format, which can be linear or non-linear, using different support solutions (activities, games, videos, infographics, characters, animations, illustrations), with the aim of promoting learning and facilitating access to information. They can be of low, medium or high complexity and available for different LMS (Learning Management System) platforms.
- Video production: production of corporate videos in various formats such as video animations, storytelling in motion graphics, videolearning, web series, whiteboard animations, video classes, viral videos, Corporate TV. Periodic or unique deliveries, with dynamic formats, adequate to the public, to the brand and to the business objectives of each company.
- Virtual convention: corporate events for dissemination and celebration of results, with the participation of up to 100 employees, with different possibilities of themes, formats and duration.
- Audiobook: production and editing of the narration of the content chosen by the company, which can be for internal or external audiences.
- Digital booklet: content diagrammed and available in PDF, with dialogic language and visual support, for presentation of technical and informative content in up to 50 pages.
- E-book: digital book, on a scormized platform, available for download, with informative language, for the presentation of contents that need a higher level of explanation and detail.
- Learning map: virtual, illustrated and interactive scenario, with linear or non-linear navigation and interactive interface to present information regarding environments, business chain, processes, information flow or or presentation of content in an illustrative format
- Podcast production: production and editing of podcasts for corporate purposes, which may be for internal or external audiences, always focusing on the concepts and content chosen by the company.
- Live production: guidance on posture, voice, communication and preparation of the environment for live broadcasts and video production for social media. Lives are great tools for positioning, increasing engagement and training.
- Infographic: one-piece graphical representation that facilitates the understanding of complex content or processes. It can be static, animated or interactive.
- Webinar: courses, presentations or virtual lectures with interaction via chat, with the aim of informing/training on topics relevant to our customers, on a videoconference platform and with a suggested duration of 1 hour.
- Debate: 100% online conversations on previously defined topics, led by an experienced mediator and moderated via chat. Excellent tool to broaden discussions about products and actions implemented by companies and bring customers together.
- Microlearning: process applied to small groups to develop strategies, solve problems and empower teams through learning based on the business reality.
- Video resume: guidance and support in the production of resumess in video format, seeking to facilitate the hiring of people and reduce costs and time for HR.
- Gamification: the use of game based learnin as a methodology in order to develop or improve technical and behavioral skills. Business games, recreational games, table games and quizzes.